Monday, April 29, 2013

Just Submitted our Game! - Final Update

Well, we did it. We pulled it together (sorta) and made a game in 72 hours. Anyways, you can see the entry page here




Crunch Time - Update #9

No Time to blog!!

Sunday, April 28, 2013

Sunday Night - Update #8

The night before the dead line. There is still quite abit of work that needs to be done to make this a much better game. Anyways, here is the game so far:


(Sorry about the lack of sound.)

Menus! - Update #7

I got the main menu thing up and running! The Phantom is going to work on some more maps and stuff. Anyways, things are going well right now.


(background scrolls)

Sunday - Update #6

Well, we've made sooome progress. While other people are cramming away we are puttering along slowly. At least we have the most BASIC mechanic down so far! Collecting potatoes!!



TODO:

  • Level switcher thingy
  • Enemies? Player attack?
  • Background and Foreground
  • improve player movement
  • Sound effects
  • Levels and Tile Sheets
  • Transition States




Saturday, April 27, 2013

Making progress with da code! - Update #5

Soooo, the code is just now taking form. We got auto tiling and moving working. Time to code in potato collecting and stuff!



(Art not final)

Nevermind. I hate LÖVE! ^_^ - Update #4

Ya, I like AS3 alot better than LÖVE! Sorry, we're alittle indecisive...


Dang it! I guess it's back to LÖVE *sigh* - Update #3

Ya...... Things aren't going too well with AS3 + Flixel. I'm too distracted with art at the moment and The Phantom Lemon can't really code in AS3 + Flixel. Anyways, I guess we are writing the game in Lua + LÖVE again. Maybe I'll port it over to flash later..... >_<



Ludum Dare 26 - Update #2

First night of the Ludum Dare. We got a solid idea and about half of the art done! Tomorrow we're going to have to hit the code hard. Anyways, I'm about to go to bed.



Friday, April 26, 2013

Ludum Dare 26 - Update #1

Ludum Dare started a few hours ago and the theme is minimalism. Things are going alright. Our idea is to make a game about a potato farmer. You go around collecting potatoes and you might possibly have to fight off zombie potatoes or something. Anyways, I made some pixel art and The Phantom Lemon has some basic code going.






Anyways, things are going well so far...

LUDUM DARE STARTS IN 5 MINUTES!!!!!!!! #amazing #awesome #excited

WOOOOOOOOOOOOO!!!!!!!!!!!


(Potato Fireworks!!!!!!!!!!!!!)

Ludum Dare starts in an Hour!!!!! #Potato



I'm actually quite excited for Ludum Dare 26!






Monday, April 22, 2013

Tuesday, April 9, 2013

Ludum Dare is in a few weeks!

It's almost time for Ludum Dare 26! I will probably be entering this Ludum Dare with VILLAINTHROPY if I can get him to make art for me. My tools of choice nowadays are Action Script 3 and Flixel with FlashDevelop.

Stay tuned for more, hopefully I will be able to release a timelapse along with my game!